Navigating virtual worlds
Visual contrast, accents, and orientated buttons build on the traditional gaming experience, whist specific non-visual tools introduce new ways of exploring digital spaces. Haptic feedback wrist straps allows users to discern orientation and intensity; texture pads allows users to feel specific signals like numbers, warnings, and in-game textures; and spatial audio output enhances the immersive experience during gameplay. To accompany the hardware, we designed a gaming marketplace for mobile devices to allow users to play audio games without need to invest in expensive consoles. And we developed and tested a functional gaming controller and a sample game that can be played entirely blind. As a result of these innovations, people with VI can play traditionally inaccessible genres like racing or navigation based games.